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SafeMedia goes to Hollywood to counter global piracy
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SafeMedia
: 18 September, 2007 (Company News) |
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Hollywood workshop tackles the collaboration opportunities between the entertainment industry and companies tackling piracy and counterfeiting. |
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Counterfeiting and Global piracy, especially Internet piracy is costing America billions of dollars in lost wages, taxes and goods, one more reason Safemedia believes the MPAA, RIAA, government agencies, ISP's and the education community should do more to prevent it. SafeMedia contends this group should work on finding viable technical solutions that satisfies the needs of all the stake holders wanting to secure the Internet and cut out Internet Piracy.
The workshop is designed to engage university leaders, entertainment executives, artists, consumers, technology companies and experts in conversations about the Internet and Entertainment. It will explore areas where vision, strategic interests and expertise converge to surface opportunities for collaboration.
"Music and movie piracy costs the US sound recording and motion picture industries billions of dollars in lost revenue and profits annually," said SafeMedia President Pasquale Giordano. SafeMedia is a technology company that has developed a cost effective solution that eliminates the complex dangers of P2P networks and illegal file sharing. SafeMedia's network appliance - Clouseau is a cost effective solution that eliminates all the dangers of contaminated P2P networks on Government, Corporate, University and ISP networks. SafeMedia's solution never invades user privacy, because it does not examine files or users."
SafeMedia technology can never be circumvented via encryption, compression or any other method. Our solution eliminates the dangers of identity theft, viruses, malware, and spyware to your network from contaminated P2P networks. Top Educational CIO and IT leaders, senior executives representing digital content owners, industry experts, and Internet Service Providers and solution providers will address topics including:.
* Digital social behaviours among college age consumers.
* New technology and innovations that will open the door
to new opportunities.
* Projects for the entertainment industry and
universities to work together.
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