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Computer gaming used in the fight against inner city knife crime.

01 April, 2008
Multimedia company takes the innovative step of using young people's talents to create role playing game for demonstrating the futility of crime.
"Soul Control" is the name of a game written by a team of London's "at risk" teenagers using funding from the media organisation, Mediabox, whose aim is to provide media access to young people.

In contrast to many games aimed at young people which have come under considerable criticism for glamourising violence, Soul Control takes the innovative step of demonstrating through interactive role play the ease with which it is possible to get involved in drugs, theft, violence and other crimes along with the ultimate consequences of this.

Using professional game development software and focussing on realism, the game creators have generated a simulation of a London inner city estate and used some of their own film extracts and music soundtrack to create an authentic feel to the game.

By using the talents of young people who are at risk of becoming involved in crime to create a useful tool that will benefit other young people using popular media which doesn't alienate the messenger from the responder is the kind of innovative crime prevention technique that inner city areas are desperately in need of.

The game will be available as a free download from the 3rd of April and RollingSound, the London outreach multimedia group who organised the project, is now seeking funding for further development of the project.

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